Just Charging is a property of certain chargeable moves in the Devil May Cry games. The point is releasing just as the attack becomes charged.
Effect
By making a just-charged attack, it will emit a specific bright glow and unique sound effect. The damage becomes roughly twice as powerful and some attacks may receive additional effects.
In DmC: Devil May Cry, Just Charge attacks are able to disable-and-bypass enemy Devil Trigger states temporarily on Dante Must Die difficulty, render them much more vulnerable. In addition, all Just Charged moves completely ignore blocking and armored berserk states likewise.
In Devil May Cry 5: Special Edition, Just Charged Judgment Cut can be chained up to 3 times (4 times if utilizing air tricks).
Examples
Devil May Cry 4 (Special Edition)
| Weapon/Style | Attack | Effect | Image |
|---|---|---|---|
| Gilgamesh | Gilgamesh Combo A | Each hit gains additional damage. Can be executed with a Level 2 Charge as well. | |
| Gilgamesh Combo B | Each hit gains additional damage. Can be executed with a Level 2 Charge as well. | ||
| Beast Uppercut | Becomes a more powerful Rising Dragon. | ||
| Rising Dragon | Becomes a more powerful Divine Dragon. | ||
| Straight | Gains more power. | ||
| Shock! | Gains more power and range. Can be executed with a Level 2 Charge as well. | ||
| Royalguard Style | Block | Becomes Royal Block. Completely nullifies damage. Also known as a Just Combo. | |
| Release | Becomes Royal Release. Increases damage. Also known as a Just Combo. | ||
| Yamato (4:SE) | Judgement Cut | Instantaneously releases and increases damage. On the ground, it is also indicated with Vergil not sliding backwards upon quick-drawing the Yamato. | |
| Beowulf (4:SE) | Beowulf Combo A | Each hit gains additional damage. Can be executed with a Level 2 Charge as well, but Level 3 at near-max Concentration does not apply. | |
| Beowulf Combo B | Each hit gains additional damage. Can be executed with a Level 2 Charge as well, but Level 3 at near-max Concentration does not apply. | ||
| Beast Uppercut | Becomes a more powerful Rising Dragon. Can be done with higher charge levels, but Level 3 at near-max Concentration does not apply. | ||
| Rising Dragon | Becomes a more powerful Dragon Breaker. Can be done with higher charge levels, but Level 3 at near-max Concentration does not apply. |
DmC: Devil May Cry / Vergil's Downfall (Definitive Edition)
| Weapon/Style | Attack | Effect | Image |
|---|---|---|---|
| Rebellion | Drive | Increases damage and turns the shockwave orange with extra effects. Must be just-released on the second charge. Does not have any effect on Overdrive. | |
| Osiris | Raze | Gives Osiris its maximum charge and increases damage, indicated with frost cloud effects. Must be just-released on the second charge; launches all enemy types. | |
| Aquila | Round Trip | Increases the size and damage of the spinning blade disc thrown, indicated with more razor-esque effects on the said disc. Must be just-released on the second charge. | |
| Ebony & Ivory | Ricoshot | Increases damage of each bounce, indicated with a bulkier white shot. Must be just-released on the final 3rd charge. | |
| Yamato (VD) | Perfect Slice | Upgraded charge form of Judgement Cut. Increases damage and number of slashes, and is red-orange in color instead of pale blue; damages all enemy types, but some may not get hit by the later slash vortex solely depending on the angle they've been struck from. |
|
| Solar Flare | Upgraded charge form of Rising Star. Increases damage and lifts all enemy types, and becomes red-orange as an indicator. |
||
| Atomic | Upgraded charge form of Volcano. Launches all enemy types with a larger visual shockwave. |
Trivia
- In Devil May Cry 4 Special Edition, while on max concentration, Vergil can charge Beowulf up to three levels, instead of the two that are common to most gauntlet type weapons. The attacks release instantly independently of player's input when charge level 3 is reached, and the resulting attack is identical to a Just Charged level 2 attack. However, in Devil May Cry 5: Special Edition, each chargeable move of Beowulf at various charge levels is assigned with independent Just Charge bonuses, instead of a simple evolution to the next charge level.
| Gameplay | |
|---|---|
| Interface | Gauges - Map - Stylish Rank - Vitality Gauge |
| Gameplay Features | Difficulty Mode - Bloody Palace - Costumes - Extra Bonus - Gameplay Extras - Secret Missions |
| Techniques | Actions - Aerial Rave - Air Hike - Air Raid - Buster - Charge Shot - Crazy Combo - Devil Trigger - Distorted Combo - Inertia - Jump Cancel - Just Charge - Just Combo - Kick 13 - Round Trip - Shot Cancel - Sky Star - Slash Cancelling - Stinger - Summoned Swords - Taunt |
| Styles | Dark Slayer Style - Doppelganger Style - Gunslinger Style - Quicksilver Style - Royalguard Style - Swordmaster Style - Trickster Style |
| Objects | Blood Clot - Divinity Statue - Items - Key Items - Orbs - Sealed Doors - Trigger Devices |
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