The Revenant is a shotgun in DmC: Devil May Cry. It lacks the speed of Ebony & Ivory, but offers much more power and better crowd control options.
Description
The Revenant is a hunting shotgun with a sawn-off bore. It has no stock, only a simple grip, with an engraved frame underlining the barrel. Unlike the classic Shotgun, it is not exactly the same break-loading style, and its spent shells eject upon firing.
Revenant also has Golden, Bone, and Samurai skins available through DLC that change its appearance, and can be acquired either by pre-ordering the game or by purchasing them seperately.[1]
File
DmC: Devil May Cry
- DmC: Devil May Cry - Move List description
- Revenant
- A powerful shotgun, useful for clearing crowds of enemies, and dealing high damage at close range.
- Devil May Cry: A Divine Comedy[2]
- Revenant
- A sawed-off pump-action shotgun. In European folklore, a revenant is a ghost.
Gameplay
As a firearm, the Revenant cannot be used in Demon or Angel Mode, and can be cycled to other firearms by pressing
. While it lacks the speed and range of Dante's other guns, it compensates by being extremely damaging at close range, and can hit multiple enemies at once. Revenant attacks will stagger most enemies, and can be used to push airborne enemies even higher into the air. They are particularly useful for shattering Demonic Shards or the wings of Harpies in one shot. Its "Charged Shot" can be Just Charged, although there is no unique visual effect when doing so.[3] Its "Shoot" and "Fireworks" can also be Shot Canceled without even switching weapons, which can be done in midair to elevate Dante.
The Revenant Bomb can also be put on reserve by Charge Stocking.
Movesets
| Action | Command | Description |
|---|---|---|
| Shoot | PS: Xbox: PC: |
A powerful buckshot with a wide spread. Delivers high damage at close range. Level 2 - Increases the damage Details "->" indicates an upgrade.
The upgrade does not actually increase the damage, it only improves the delay between shots and changes the long range ground reaction to Flinch. |
| Charged Shot | PS: Xbox: PC: |
Powers a shot into a demonic bomb. When released, the bomb sticks to enemies and explodes shortly after. Level 2 - Increases the range for the explosion Details "->" indicates an upgrade.
Can be Just Charged only on the second charge. There is no visual indicator that the projectile has been Just Charged correctly however unlike other Just Charged moves in DmC. This move is subject to a special form of Inertia. |
| Fireworks | PS: Xbox: PC: |
Flip the shotgun around with style and flare, shooting three times at enemies surrounding Dante. Level 2 - Increases the damage Details "->" indicates an upgrade.
|
Background
In European folklore, a "Revenant" is a visible ghost or animated corpse that has returned to terrorize the living.
Its Japanese name, Yuuki, is Japanese for "ghastly demon", but also read the same as "courage" (勇気) [citation needed]
Gallery
Trivia
- The title of the award earned for acquiring Revenant, "More than just a few sparks", is a reference to Dante's line from Devil May Cry 4 (after defeating Berial) "That's a letdown. I was hoping for a bit more than just a few sparks."
- Just like Ebony & Ivory, Revenant's Just Charge charging indicator is incorrectly placed: the second flash occurs AFTER the Just Charge window has passed, meaning the Just Charge itself occurs just before the "flash" visual indicator, and not during the flash indicator. Revenant's Charge Shot is also the only Just Charge move in DmC to not have any visual indicator that the move has been just charged.
References
- ↑ IGN's article on DmC: Devil May Cry Pre Order bonuses
- ↑ Devil May Cry: A Divine Comedy, p. 140
- ↑ https://gamefaqs.gamespot.com/boards/605600-dmc-devil-may-cry/65302046?page=1#message_732812956 Playtested according to the criteria from this forum post. Revenant's Charged Shot Charge Level 1 awards 160 style points, Charge Level 2 awards 1400 style points, and Just Charge (without a visual or damage indicator) awards 560 style points.





